Computer games and virtual worlds : a new frontier in intellectual property law / Ross A. Dannenberg ... [and others], editors.
2010
KF3024.C6 C625 2010 (Mapit)
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Title
Computer games and virtual worlds : a new frontier in intellectual property law / Ross A. Dannenberg ... [and others], editors.
Added Author
Added Corporate Author
Imprint
Chicago, Ill. : American Bar Association, Section of Intellectual Property Law, [2010]
Copyright
©2010
Description
xx, 270 pages : illustrations ; 23 cm
Formatted Contents Note
End user license agreements: the private law in video games and virtual worlds / Brian D. Sites, Curtis A. Peele, Joshua A.T. Fairfield
Copyright law implications in video games and virtual worlds / John M. Neclerio, Matthew C. Mousley
Real-world patent issues for a virtual world / Sanford Warren, Steve Chang
Implications of video games and virtual worlds in trademark law / William K. Ford, Ben D. Manevitz
Implications of video games and virtual worlds and the law of trade secrets / Thomas J. Mihill, Steven M. Kushner
International considerations of virtual worlds / Marc Mayer, Ken Cheney.
Copyright law implications in video games and virtual worlds / John M. Neclerio, Matthew C. Mousley
Real-world patent issues for a virtual world / Sanford Warren, Steve Chang
Implications of video games and virtual worlds in trademark law / William K. Ford, Ben D. Manevitz
Implications of video games and virtual worlds and the law of trade secrets / Thomas J. Mihill, Steven M. Kushner
International considerations of virtual worlds / Marc Mayer, Ken Cheney.
Bibliography, etc. Note
Includes bibliographical references and index.
Location
KFSTO
Call Number
KF3024.C6 C625 2010
Language
English
ISBN
9781604427509
1604427507
1604427507
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